CoinTroll
$TROLL was never meant to be interesting. He's a low-level enemy, coded to guard one small, forgettable corner of the level — patrol a few tiles, bonk the player once, respawn tomorrow. That was the whole job.
Except nobody told him to stop collecting coins. Every coin that rolled past his post, he grabbed. Hundreds. Then thousands. The level wasn't designed to hold that many coins in one enemy's inventory, and the game started to notice — textures glitching, scripted events misfiring, the floor itself struggling to keep up with a variable it was never built to store.
Now the level is buckling around him, other NPCs are turning hostile, and $TROLL has to run — dragging his stolen hoard through a game that's actively trying to patch him out of existence. That's the adventure: one greedy little guard, outrunning his own bug report.
Real-time tracking of our core ecosystem smart contracts and drops.
🔥 Hoard-Back Burn Transparency ▾
Every trading fee gets treated the same way $TROLL treats a coin — grabbed, then never let go. We follow a strict process:
- ✅1. Collect: Trading fees accumulate in the hoard wallet.
- ✅2. Buy back: Fees are used to buy $TROLL off the open market.
- ✅3. Burn: Every token bought is sent straight to the dead address.
- 🚀4. Impact: Supply shrinks every time he adds to the hoard.
🔄 Reinvested & Burned: 100% used to buy and incinerate PASTE_TOKEN_AMOUNT $TROLL forever!
🔄 Reinvested & Burned: 100% used to buy and incinerate PASTE_TOKEN_AMOUNT $TROLL forever!
↳ replace dates, amounts, and receipt links with your real burns
🪂 Token Airdrop Ledger ▾
Distribution Log History
↳ replace with your real distribution schedule and treasury wallet link
📣 Marketing Treasury ▾
Funds reserved exclusively for community growth, graphic assets, and awareness campaigns.
↳ replace with your real Monad Explorer link and wallet
💻 Development Treasury ▾
Allocated for hosting infrastructure, contract upkeep, and continuous site development.
↳ replace with your real Monad Explorer link and wallet
CoinTroll is run by a small team of developers and artists who make games and webtoons for a living. Built on transparency and genuine craft, the goal is simple: bring real character and staying power to $TROLL on Monad. No anonymous devs, no vanishing act—just a team of builders committed to the long haul.